#ifndef __PASS_TO_RANDOM_UMBRELLA_BEHAVIOUR__
#define __PASS_TO_RANDOM_UMBRELLA_BEHAVIOUR__

#include "PassBallToBehaviour.h"
#include "../ModuleInterface.h"


/*
 * 
 * nase zahravanie * s loptou!!!!!
 * <Vykopavanie> - pociatocne zahravanie zo stredu ihriska (Kick-off) alebo ak dostaneme gol 
 * 		
 * (povodne existovalo toto spravanie ako telo if-bloku, metoda BehaveWithBall, trieda PlayerTactics)
 */
class OurKickOffBehaviour : public ModuleInterface
{
	//pouzite moduly spravania
	USE_MODULE(PassBallToBehaviour)

public:
    virtual void Behave();
};

#endif
